Apex Cup Rules & Regulations

APEX Cup
Rules and Regulations

Unless stated otherwise in these rules and regulations, FIFA Laws of the Game and CMSA Rules of Play will apply.

  • Team and Player Registration
    1. Age group requirements:

PLAYERS BIRTH YEAR                                                                       AGE GROUP CATEGORIES
2007 or later ………………………………………………………………………………U10
2005 or later ………………………………………………………………………………U12
2003 or later ………………………………………………………………………………U14
2001 or later ………………………………………………………………………………U16
1999 or later ………………………………………………………………………………U18

  1. All players must be currently registered and in good standings with their home organization.  All teams must complete their roster online through the tournament website PRIOR to the tournament.
  2. Guest Players: Teams are allowed to pick up a maximum of four (4) guest players who play in the same tier to complete their team roster for the tournament.  You can have unlimited guest players from lower tiers.  You may not pick up a higher division player from a lower age group.
  3. Maximum number of players per team is 20 and all can dress for the game.
  4. Players can only be registered and play with one team during the tournament.
  5. Team packages MUST be picked up 30 minutes prior to your first game.  These can be picked up from Tournament HQ.  These packages will contain your verified rosters.
  6. You may not add any new player to your team roster after the commencement of your first game unless due to injury.  The new player will substitute the injured player on the team roster.  The injured player will be removed from the roster and is ineligible to play for the rest of the tournament.  No player may be added after the completion of your 3rd game.
  1. Game Format

    1. All age groups will be 6 v 6 (5 plus a keeper)
    2. Duration of Games : All games will be 2 – 25 min halves.
    3. Ball Size
      1. U10-U12 Size #4
      2. U14 and older age groups – size #5
    4. The game balls are to be supplied by the home team unless the referee chooses the away team’s ball as being the more satisfactory.
  2. Uniform and Equipment
    1. Teams must wear numbered jerseys.  If colors clash, the home team changes to an alternative color.  The referee alone decides if the colors clash.  Shinguards MUST be worn – players will not be permitted to play without shinguards.  The wearing of rigid casts or splints will not be permitted.   Please read the CSA Memo on Law 4 in regards to other item that are or not permitted.
  3. Game Sheets
    1. Game sheets will be given to the referees prior to the start of each game by staff at tournament headquarters.  Coaches will have to sign the game sheet and give the referee any information they need at the end of each game.
  4. Discipline
    1. The Tournament Chairperson will rule over all discipline for the tournament.  Expulsion from a game due to a red card or two yellow cards in one game or 3 yellow cards accumulated throughout the tournament carries an automatic one (1) game minimum suspension. Additional penalties are subject to the tournament chairperson’s ruling.
  5. Protests
    1. No protests will be allowed concerning the facts of play; the final decision rests with the referee.  Any other type of protest must be received by the tournament HQ or the field marshal at the field location within one hour of the completion of the game in concern in writing. Protests will only be reviewed provided that they are made in writing with cash or money order (made payable to ‘Apex Soccer’) in the amount of $150.
  6. Game Results and Standing
    1. Points will be awarded as follows: 3 pts for a win, 1 pt for a draw, 0 pts for a loss.
    2. Team standings, following completion of the qualifying play, standings shall be decided on points awarded. In the event that 2 or more teams are tied on points – tie breaking rules outlined in “Tie Breaking Rules” shall be used to determine the final standings.
    3. For all games that must produce a winner (e.g. medal games), penalty kicks shall be used to determine the winner, if the game is tied at the end of regulation time.
    4. 5 goal difference will be applied to goals for and goals against.
  7. Tie Breaking Rules
    1. The following tie breaking rules will be used to determine the final team standings where two or more teams are tied on points.
    2. Head to head – shall be used to determine the final standing.  Where three or more teams are tied on points move directly to 1. (b).
    3. For any teams still tied, goals for minus goals against will be used, the highest goal difference shall be used to determine the final standings.
    4. For any teams still tied, most goals scored – shall be used to determine the final standings.
    5. For any teams still tied, penalty kicks shall be taken to determine which team advances to the next stage of the competition.

Tournament Refund Policy

Cancellations made PRIOR to the tournament registration deadline will receive back the entry fees minus $50. Cancellations received AFTER the tournament registration deadline will be refunded their fees, minus a $100 administrative fee, IF a team is found to replace the canceling team. If a team is NOT found to replace the canceling team, 100% of the funds will be kept by Apex Soccer and no refund will be given.